Add Drafting and Deck Building in Tower Rush

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<br>In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.<br>
<br>Drafting is widely considered the ultimate test of a player's game knowledge, adaptability, and understanding of core synergies.<br>
Drafting Priorities
<br>The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.<br>
<br>If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.<br>
Never give your opponent a Golem if you haven't drafted a tank killer.Don't draft too heavy.Ruin their cycle.
Sabotaging the Opponent
<br>Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.<br>
<br>Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.<br>
Draft MistakeThe ConsequenceDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P. Should you liked this post and also you would like to obtain more info relating to [tower rush](http://103.119.85.197:3000/antonio97x869) kindly go to our webpage. E.K.K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime
Playing the Hand You're Dealt
<br>The winner of a draft match is the player who can identify their bizarre new win condition fastest.<br>
<br>Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.<br>