Add The Rock-Paper-Scissors Strategy in Tower Rush
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<br>If you do not understand this fundamental interaction triangle, you will constantly lose to players with inferior mechanical skill.<br>
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<br>Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.<br>
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The Core Mechanics
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<br>However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.<br>
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<br>Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.<br>
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Never build a deck with only one side of the triangle.Reaction time matters.Spells are the ultimate wildcards.
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Exploiting the Rules
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<br>Bait decks are designed entirely around overloading one specific side of the triangle to exhaust the opponent's counters.<br>
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<br>You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.<br>
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Troop TypeStrengthsWhat it Loses ToSwarmsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The LogAoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E. If you have any sort of questions pertaining to where and exactly how to make use of [tower rush](https://gitea.precia.site/katherinmacans), you could contact us at the webpage. K.K.As, Heavy Spells
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Why the Meta Changes
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<br>If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.<br>
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<br>Master the triangle, and the trophies will follow naturally.<br>
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