Add Drafting and Deck Building in Tower Rush
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<br>In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.<br>
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<br>You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.<br>
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The Golden Rules of Picking
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<br>If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.<br>
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<br>Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"<br>
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Deny them synergy.Always take the versatile, cheap cycle cards.Clog their hand with heavy, useless units.
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The Art of the Bad Gift
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<br>The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.<br>
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<br>Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.<br>
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Common ErrorWhy It FailsDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P. If you loved this short article and you would certainly such as to get additional info pertaining to [tower rush](https://be-angel.com.ua/jacquelynspeed) kindly go to the web-site. E.K.K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime
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Adaptability in the Arena
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<br>The winner of a draft match is the player who can identify their bizarre new win condition fastest.<br>
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<br>Choose wisely, and outsmart them before the match even begins.<br>
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