Add Mastering Cycle Decks in Tower Rush

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<br>Cycle decks completely abandon the concept of massive, overwhelming pushes in favor of relentless, high-speed, low-cost micro-engagements.<br>
<br>This article breaks down the immense advantages and crippling disadvantages of adopting the fast-paced cycle lifestyle.<br>
The Advantages of Speed
<br>Because your cards cost so little, you can rapidly play four cards to 'cycle' back to your primary win condition (like a Hog Rider or Miner) before the opponent can cycle back to their specific defensive counter.<br>
<br>This constant, relentless pressure forces heavy deck players to play reactively, preventing them from ever building their massive, game-winning pushes.<br>
Cycle decks demand constant pressure.You rely on kiting and pulling units to the center rather than blocking them with high hitpoints.You are constantly playing 1-elixir cards in the back to keep the energy flowing and your hand moving.
The Dark Side of Speed
<br>If you misplace a one-elixir skeleton by a single tile, the enemy P.E.K.K. If you have any inquiries concerning in which and how to use [tower rush](https://kcrest.com/@jeromeberryman), you can make contact with us at our page. A will ignore it and instantly destroy your tower; there is absolutely zero margin for error.<br>
<br>Additionally, cycle decks struggle immensely in the 'Double Elixir' phase of the match.<br>
ProThe BenefitOut-Cycling CountersPlaying your win condition faster than the opponent can draw their defensive buildingMicro-DefenseDefending a 5-elixir threat using only 2 elixir worth of perfectly placed distraction units
Is Cycle Right For You?
<br>However, if you are willing to put in the time, it is undeniably the most rewarding archetype in the game.<br>
<br>Cycle fast, strike hard, and never stop moving.<br>