From f31e30f6bee53c44d2429700d81d3b4872c1b5db Mon Sep 17 00:00:00 2001 From: Clifton Sager Date: Wed, 22 Jul 2026 20:44:16 +0000 Subject: [PATCH] Add Building a Spawner Deck in Tower Rush --- Building-a-Spawner-Deck-in-Tower-Rush.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Building-a-Spawner-Deck-in-Tower-Rush.md diff --git a/Building-a-Spawner-Deck-in-Tower-Rush.md b/Building-a-Spawner-Deck-in-Tower-Rush.md new file mode 100644 index 0000000..322d856 --- /dev/null +++ b/Building-a-Spawner-Deck-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
A perfectly constructed Spawner deck abandons the traditional concept of 'pushes' and instead relies on creating a relentless, automated engine of infinite pressure.
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If you enjoy slowly suffocating your opponents and watching them panic as the map fills with your troops, this guide is for you.
+The Core Engine: Selecting Your Buildings +
The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.
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The Barbarian Hut is the heavy investment (often costing 7 elixir) and is usually played only in double elixir; it acts as an immovable defensive wall while generating massive, high-health pressure.
+The Tombstone is an excellent cheap addition.If they just used their Fireball on your tower, you have a safe 10-second window to place your new hut.Spawner decks dominate in double elixir. +Protecting the Engine +
Furthermore, these fragile support units act as 'Spell Bait'; if the opponent uses their Fireball to kill your Flying Machine, your Goblin Hut is completely safe to generate infinite value.
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If they drop a Wizard behind their tower to clear your goblins, you instantly Poison the Wizard and the tower simultaneously, gaining massive value.
+Support CardThe LogicFlying MachineSits safely behind the river, immune to ground units, forcing the opponent to use spells on it instead of the hutsMother WitchTurns enemy defensive swarms into your own offensive hogs, creating pure, unmanageable chaos on the board +The Slow Crush +
Playing a Spawner deck is not about making massive, flashy plays; it is about slow, methodical strangulation.
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They will run out of spells long before you run out of troops.
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