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While massive tanks and rapid-firing archers often steal the spotlight, spells are the true silent killers of the arena.
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However, because they leave no physical presence on the battlefield, missing a spell is a catastrophic waste of resources.
+Mastering Cheap Magic
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Cards like the log, zap, or snowball are absolutely essential for protecting your main win condition from being instantly overwhelmed.
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Because they are so cheap, they also act as excellent 'cycle' cards, allowing you to rotate back to your primary attackers quickly.
+It pushes everything back and provides chip damage.If you know they will play a goblin gang, drop the log before they even spawn.Know the exact damage your spell does.
+The Heavy Hitters
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If your opponent places a musketeer and a cannon directly next to their princess tower, a fireball provides insane value.
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Playing against a 'spell-cycle' deck that focuses entirely on defending and rocketing your tower is incredibly frustrating.
+Magic TacticDrawbackTower NukingHighly effective in double elixir when you can regenerate energy quicklyBlind CastingCatastrophic if the opponent places nothing, wasting 4 mana
+Spell Selection
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A slow Golem deck requires Lightning to instantly remove defensive Inferno Towers that threaten the tank.
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Magic is a precise science in the arena; treat it with the respect it deserves.
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