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At its absolute most basic, foundational level, every single competitive arena battler relies on a very simple childhood game.
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In this digital version, the triangle consists of Swarms, Area-of-Effect (Splash) Damage, and High Single-Target Damage.
+The Fundamental Triangle
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For example, a massively expensive P.E.K.K.A (Single-Target) will absolutely destroy a Wizard (Splash) in a one-on-one fight.
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Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.
+A deck with only swarms will be destroyed by a single splash unit.Reaction time matters.Spells are the ultimate wildcards.
+Breaking the Triangle
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Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.
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This high-level psychological warfare turns the simple combat triangle into a complex game of mental chess.
+Troop TypeStrengthsWeaknessesSwarmsHigh DPS single-target tanks, Princes, P. If you have any type of questions pertaining to where and ways to make use of [tower rush](https://hades.xyphien.com/read-blog/43389_how-to-dominate-your-opponents-in-tower-rush.html), you can call us at the website. E.K.K.AsWizards, Valkyries, Bomb Towers, The LogSplash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
+The Evolution of Balance
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If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.
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Always respect the fundamental rules of combat before attempting complex maneuvers.
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