Add Stopping the Early Rush in Tower Rush Games
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<br>There is nothing more panic-inducing than seeing the opponent drop their entire hand at the bridge the second the match starts.<br>
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<br>These hyper-aggressive strategies thrive on the element of surprise and the defender's subsequent mistakes.<br>
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Staying Calm Under Pressure
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<br>Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.<br>
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<br>If they rushed with a massive swarm of small units, a single well-placed spell can annihilate their entire push.<br>
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Practice stopping Elite Barbarians or Hog Riders.They have no energy left.Spacing is critical.
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Kiting Aggressive Units
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<br>Aggressive melee units are incredibly dangerous if they connect to your tower, but they are surprisingly easy to distract.<br>
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<br>Ice golems are the absolute kings of kiting, slowly walking into the opposite lane while dragging the enemy army with them.<br>
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Defensive ToolTiming RequirementSmall SpellsMust be perfectly predictive if defending a fast goblin barrelHeavy DefensePlace slightly late so the enemy tank crosses the bridge first
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Turning the Tables
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<br>Because the attacker spent all their energy failing to take your tower, they have nothing left to defend themselves.<br>
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<br>Use their impatience against them, build an impenetrable wall, and watch their strategy crumble.<br>
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